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SrbIT
01-10-2009, 11:47 PM
3D-Palace - ED209 Game Development Set for 3ds Max

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ác ED209 Game Dự án Phát triển là một video học tập từ Only the registered members can see the link bao trò chơi xây dựng nhân vật cao cấp phát triển, Chuẩn bị và chèn vào một trò chơi cả hai như là một lưới kết cấu tĩnh và như là một tài sản đầy đủ hoạt hình và nhận ra. Các thiết lập bao gồm một số khái niệm duy nhất trong phát triển trò chơi mô hình phát triển, trong đó có một đài Phương pháp mới để cho phép một cách tiếp cận nhanh hơn với mô hình.

Bạn sẽ bắt đầu thiết lập này, như bình thường, với một cảnh hoàn toàn trống rỗng, trong 3ds Max, không có tập tin photoshop và trò chơi không có tài sản - vào cuối năm nay BỐN mammoth DVD, bạn sẽ có một ED209 đa giác hoàn toàn rigged thấp với đa giác cao đồ bình thường , thực sự bên trong Unreal Tournament 3 trò chơi với tất cả các bước của quá trình dọc đường đã chứng minh!



The ED209 Game Development Project is a video learning set from Only the registered members can see the link that covers advanced game development character building, preperation and insertion into a game both as a static textured mesh and as a fully animated and realised asset. The set covers some unique concepts in game development model development, including a new Scaffold Methodology to allow a much faster approach to modelling.

You will start this set, as usual, with a completely empty scene in 3ds Max, no photoshop files and no game assets - by the end of this mammoth FOUR DVD set, you will have a fully rigged low polygon ED209 with high polygon normal map, actually inside the Unreal Tournament 3 game with every step of the process along the way demonstrated!


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3D-Palace - ED209 Game Development Set for 3ds Max DVD1

* Scaffold Mesh Building - creating a surrounding approximation mesh that allows us to make sure that everything is going to be built to scale and the right shape and that all the major shapes of the model will lie correctly whilst also allowing us to ascertain what the basic shapes that make the piece are.
o Foot
o Lower Leg
o Upper Leg
o Upper Body 1
o upper Body 2
o Weapon Arm
o Finishing the low poly scaffold
* High Polygon Mesh Building - This will be used to create normal maps as well as being used for optimizing into the low polygon model and for any beauty passes - high poly renders and so on.
o The front toe
o The side toes
o The Rear Toe and Piston
o The Lower Leg One
o The Lower Leg Two
o The Lower Leg Three
o The Lower Leg Four
o The Reverse Knee
o The Upper Knee
o Upper Legs
o The Hips
o Starting The Torso



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01-05
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06-10
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11-15
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16-20
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21-25
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26-31
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sfv
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part 01-05
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part 06-10
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part 11-15
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part 16-20
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part 21-25
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part 26-31
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sfv
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Nếu các bạn thấy hay thì mình sẽ up DVD 2 lên. Cho mình lời nhận xét